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Wings of the Azure

A Project for OST Composing Jam: Crunchtime 03

2024

Game Description

In the world of Cruqujan, several floating islands drift in the sky, forming this mysterious and beautiful realm. On these islands, humans and dragons coexist harmoniously, leading relatively peaceful and tranquil lives. However, the sky suddenly turned crimson, and an ominous atmosphere enveloped the land, sending shivers down one's spine.

Faced with this sudden upheaval, the protagonist and a white dragon decide to join forces and embark on a journey to uncover the truth behind this mysterious event. They will traverse the floating islands, encountering various dangers and challenges, searching for clues and unraveling the secrets hidden behind the scenes.

Gameplay

It's a 3D, low-poly, open-world, third-person view game. Similar to "World of Warcraft".

The gameplay is to explore several islands, find the secret, solve the puzzle and collect 5 "Ancient Ruins" to rebalance the world. It's not a hardcore game, but a relaxing "find the item" game. The gameplay is more about visiting each of the islands, talking to the villagers and finding the Ancient Ruins accordingly.

There is also a time system. The "Day" and "Night" periods will only last for 5 minutes of real time. Some of the "Ancient Ruins" are only available at certain times. This makes the game more playable.

Soundtrack in game

There are 6 tracks in the game:

  1. Floating Villages: For the village. Played when the player arrives at the starting village or other villages on another island.
  2. Wings of Radiance: Played during the day when the player is flying the white dragon.
  3. Daylight Islands: Play during daytime, but only when the player is on the island.
  4. Silver Wings in the Moonlight: Play at night when player is flying the white dragon.
  5. Whispering Drift: Plays at night, but only when the player is on the island.
  6. Cheers of Triumph: Track for the final cutscene. The player returns to the original village.

The Wings of Radiance track is a variation of the Daylight Islands track. The melody is taken from the music and remixed a bit. These tracks share the tempo and length of each section. In the game, when the player "lands" on an island, the music may seamlessly transition from the "flying" track to the "landed" track. That's by design. The same goes for Silver Wings and Whispering Drift.

Soundtrack in composing

Floating Villages

Wings of Radiance

Daylight Islands

Silver Wings in the Moonlight

Whispering Drift

Cheers of Triumph

Copyright

Because I make music just for fun. Whoever comes here is free to use my music in their project as long as they give me credit.

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